Kevin Chang - Portfolio

3-D Modeling Projects - P51 Mustang Fighter



Machine Project - Modeled the P51 Mustang American WWII Fighter. Used Maya for the model and textured using ZBrush. I created two textures so that there could be two different planes for the dog fight sequence I rendered for this project (The second texture is actually the same model but with the paint of the Supermarine Spitfire). The clip can be found in the [Special Effects] section of the website.





Details - Used a mental ray mia material for the glass. You can see portions of the cockpit through the glass. The light blue reflections are from a sphere that encases the turn table.






Texture - Here's another picture of the second plane. The texture is of the British Supermarine Spitfire Fighter.






Action Shot - Here is a shot of the animation with the two planes fighting. Used a lambeth shader glow effect for the bullets and machine gun muzzle flash.





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